Un personnage affecté par Spider-Tracer peut-il être exalté ou renforcé par les "effets basés sur le jeu" (game-based effect) ?
Spider-Tracer, Plot Twist, 1
Play Spider-Tracer only if you control a Spider-Friends character and only during the build phase.
Choose a character an opponent controls.
Ongoing: The chosen character cannot be the target of plot twist or payment effects its controller controls.
701.10a A player may play a reinforcement game-based effect that reads, "Target defender you control has reinforcement this attack if it shares a team affiliation with and is adjacent to the exhausted character," with a cost of exhausting a support row character that shares a team affiliation with and is adjacent to the defender.
707.4b A player may play a game-based effect that reads, "Target attacker or defender you control becomes powered-up if it shares a name with the discarded card," the cost of which is discarding a character card that shares a name with the chosen target character. Since power-ups have "this attack" as their duration, players may play this game-based effect only during an attack substep.
A player controls all cards in his or her rows in the in-play area, plus all cards attached to any of those cards. A player also controls any effects he or she played, and any triggered effect the source of which he or she controlled as it triggered. Players do not control any cards that are not in the in-play zone; they own the cards that started the game in their decks, but "own" is different from "control." Effects may change the controller of cards in the in-play zone, causing a player to control objects or cards he or she does not own. An object moving from a zone belonging to a player other than its owner to a hand, deck, removed-from-game zone, or KO’d pile will always move to its owner's hand, deck, removed-from-game zone, or KO’d pile. A player also controls his or her hidden and visible areas, and his or her front, support, and resource rows, regardless of whether there are any objects in them.
Bon, je ne suis pas sur de ce que tu entends par "game-based effect" (puisque ce terme concerne généralement les trucs du style "piocher une carte pendant la draw phase"...) mais je peux résumer en disant que Spider-Tracer empêche uniquement d'être la cible de plot twist ou de payment effect.
Tout ce qui ne cible pas marche donc parfaitement de même que tout ce qui ne serait pas un payment power ou un plot twist.
Si tu a sun exmple plus précis, je veux bien essayer d'être plus clair.