Voilà ce que dit la bible des règles officielles:
706.6 “Invulnerability” is a keyword that represents a continuous power that functions in the in-play zone. Characters with invulnerability ignore rules 708.11b and 708.11c. As these characters become stunned, they cause their controller no stun endurance loss rather than stun endurance loss equal to their recruit costs.
Example: Storm, Leader of the Morlocks reads, “During the combat phase, characters adjacent to Storm have invulnerability unless they are attacking or defending.” You control Storm and Tommy (a character with evasion). Tommy is adjacent to Storm. During the combat phase, before you propose an attack, you use Tommy’s evasion. You do not take stun endurance loss, because Tommy has invulnerability.
706.6a If a character would simultaneously lose invulnerability and become stunned, that character’s controller ignores rules 708.11b and 708.11c. (See rule 513.1e.)
Cela signifie d'après moi:
- Le personnage peut-être normalement "étourdi"
- Il n'y a pas de perte de points d'endurance quand un personnage invulnérable est "étourdi" à cause de cet étourdissement.
- Il peut quand même y avoir perte de points d'endurance lors d'une "percée" sur ce personnage.